Earlier this year we sat down with Leonard Ellis of Weta Workshop to talk about the process of creating Middle-earth collectibles. Leonard was very generous with his time and shared with us what it’s like to take something we saw on screen and then turn it into something, that we, as collectors, would love to purchase. We mainly focus on the process of dealing with different environments and items that are already available for purchase.

We hope you enjoy hearing all the wonderful information that Leonard shares with us during this episode.

Please note that there are occasional audio issues and we apologise for these.

Continue reading “Collecting The Precious Podcast Episode 7: Interview with Leonard Ellis of Weta Workshop”

Middle-earth returns to card decks worldwide with the new officially licensed The Lord of the Rings: Tales of Middle-earth sets. Wizards of the Coast, owners of Magic: The Gathering, streamed a first look at many of the LOTR cards, mechanics, characters and artwork arriving in June.

It’s time to embark on a different sort of journey as Magic presents characters, locations, and epic moments from the epic fantasy novels of J.R.R. Tolkien. The Lord of the Rings: Tales of Middle-earth™ is packed with exciting new cards and a few marquee keywords and mechanics to review. So, gather your Fellowship, pack your lembas, and let’s head out to learn more about the new set.

Wizards of the Coast

In addition to having a ton of Legendary creature cards, the mechanics of the One Ring in gameplay allow the ring to grow stronger with every use. Magic has an entire page discussion the new mechanics worth checking out: https://magic.wizards.com/en/news/feature/the-lord-of-the-rings-tales-of-middle-earth-mechanics

For old fans returning to Magic: The Gathering, many will appreciate this announcement – Wizards has licensed artwork from Ralph Bakshi’s Lord of the Rings, as “Secret Lair” variant cards!

Frodo himself, Elijah Wood, got a sneak peek at the cards!
Some of our favorite Tolkien fans – Don Marshall, Trisha Hershberger, and Nerd of the Rings!

Some of the cards have generated immense conversation on social media, which is a signing of increasing popularity. These LOTR decks are selling extremely well on pre-orders, and tons of fans can’t wait to get their hands on them. Wizards of the Coast provided this quote to Kotaku about the fresh artistic interpretations of Middle-earth:

Diversity: The Lord of the Rings is about the different peoples of Middle-earth coming together to fight Sauron, finding strength in their diversity. Fans of all backgrounds have been enjoying these stories, characters, and locations for decades, and we wanted this set to reflect on that broad inclusion.
Originality: The goal of this set is to express the story and setting of The Lord of the Rings through Magic: The Gathering Countless prior efforts have painted vivid pictures of this world, but our goal is a modern take on the work of J.R.R. Tolkien, lovingly crafted for an ever-expanding fandom.

Get Aragorn with Anduril, and the rest of The Lord of the Rings: Tales of Middle-earth card packs, everywhere June 23, 2023. Support local game shops and pre-order with them.

UPDATE:

Staffer Demosthenes here with a quick update on behalf of Justin.

First, there will be a expansion featuring cards based on Hildebrandt Tolkien artwork in November. Second, the Bakshi Secret Lair will only be available from The Wizards of the Coast website — so if you want it go looking there!

Finally, Amazon also has a number of special booster packs for pre-order. The big Booster Box is currently unavailable, but you can still pre-order small packs (of 15 cards) at the time of writing. Hopefully I got that all correct! Oh, and there’s a lot of discussion of the new MTG LOTR cards happening on our Discord so feel free to drop by and join in at discord.gg/TheOneRing.

Magic the Gathering Special Edition Collector Booster Box

Back in 2022 we told you about composer and sound engineer Jordan Rannells’ amazing project – to create ‘an immersive audio soundscape‘ of music and ambient sounds, to be listened to whilst reading The Lord of the Rings.

For Tolkien Reading Day (March 25th) this year, Rannells teamed with the folks from ArdaCraft to create a live stream event, where parts of The Fellowship of the Ring were read over the corresponding chapters of Rannell’s A Long-Expected Soundscape.

The Towers Collection

Now, The Towers Collection (for The Two Towers) is available – and we have some promo codes for TORn’s followers! Read on below to find out more…

The Long-expected Soundscape is designed to be listened to whilst reading Tolkien’s The Lord of the Rings (and is timed specifically to sync up with the Andy Serkis audiobook recording). It is created with Dolby Atmos for full 3D immersion in headphones, and includes an original score, ambient nature and environment sounds, and designed and recorded sound effects. The soundtrack is downloadable at https://jordanrannells.com/ – and can also be accessed very easily through all usual podcast apps.

Ways to listen

Rannells suggests various ways to enjoy his creation:

1. Simply experience the atmosphere alone, without the books

2. While reading Tolkien’s works (yes you might read a bit faster, but all you have to do is wait and enjoy the music and sound effects for a bit until you hear the next significant sound or cue, and then keep reading)

3. Synced up (perfectly!) with Andy Serkis’ audiobook so you can enjoy them together (step by step process on how to do that on Discord)

4. Just as background for DnD, Lotro and so on…

Exclusive promo codes

If you’d like to get your hands on this wonderful soundscape, you can use the code TORN25 (for a discount on the whole collection), or TORN10 (for a discount on an individual book). These promo codes are good only until June 10th, so don’t delay!

Once you’ve experienced this beautiful aural world, you’re definitely going to want more! So you’ll be glad to know that Rannells has plans for The Hobbit and The Silmarillion soundscapes! He’ll be launching a Kickstarter for these, this coming December; if you’re interested in getting involved, and perhaps even having a small voice or performance role on one of those projects, join the Long-expected Discord. Happy listening!

It’s an exciting time for Middle-earth fans who are gamers, as rumours and discussion abound of possible future video games. But forget what may come in the future: Daedalic Entertainment’s The Lord of the Rings: Gollum is here! Release day for this long-expected game is tomorrow, May 25th; and the good folks at Daedalic have given TORn an exclusive video to share, in anticipation!

Some of the designers behind the game discuss level design, diving deeper and giving insight into the world building process. Take a look:

Yesterday Daedalic released another video, looking at the music of the video game; and TORn’s friend @nerdoftherings1 is showing exclusive game play footage later today. All to whet the appetite for this incredible game; coming tomorrow!

Many Middle-earth fans will be familiar with the spectacular work of artist Donato Giancola. His art has graced the covers of Tolkien editions as well as calendars, and last year saw a fabulous exhibition of his work at the Huntsville Museum of Art. Visitors there were lucky enough to see his massive new painting, ‘Beacons of Gondor’ – a breathtaking, gigantic rendering of sweeping scenery and drama.

If you live in the New York area, this Saturday you could see that painting – and more – for yourself. Giancola is holding an Open Studio in Brooklyn, 11am to 6pm, May 13. This is an incredible opportunity to meet the artist himself, as well as seeing many of his amazing pieces up close. Not only that, but the first 25 visitors will receive a fabulous gift – a signed copy of Giancola’s now out of print first edition art book ‘Middle-earth: Visions of a Modern Myth’. Copies will also be embossed with the sigil of the Kings of Gondor!

Giveaway for those unable to attend in person

Those visiting the open studio could WIN a Giancola original painting; AND there is even an online giveaway which can be entered by folks who can’t visit in person! So there’s something for everyone. Here’s all the info you need:

Donato Arts OPEN STUDIO

Saturday May 13, 2023

11am – 6pm

397 Pacific Street

Brooklyn, NY 11217

This May will see the return of the annual hosting of an Open Studio here at our place in Brooklyn. We will showcase an abundance of new oil paintings, drawings, and projects as well as scores of classics from my 30+ year career as an illustrator. Come eat, drink, and commingle with fellow artists, professionals, and fans of the genre as we plow our creative paths forward in these changing times.

The massive Middle-earth canvas The Beacons of Gondor will anchor the studio at 78″ x 114″. This is my largest work ever and was created for the exhibition at the Huntsville Museum of Art in Alabama this past winter.  I am excited to share this with the New York area audience.

Also back from traveling shows are a couple of my favorites, ‘I threw down my enemy’ of Gandalf defeating the Balrog on Zirak-zigil, and the intimate ‘Shadow of the Past’, as well as The Walls of Moria and the Fellowship in Hollin.  There are also numerous pages around the home from David Wenzel’s graphic novel of The Hobbit!

A dedicated Wall of Magic displaying over thirty recent Magic: The Gathering oil paintings and preliminary sketches as well as a handful of my earliest works for Wizards of the Coast will be set up in the studio.

New fantasy works will be shown from the cover of Kristen Britain’s forthcoming novel The Spirit of the Wood to interior illustrations for the new novel King-Killing Queen by author Shawn Speakman of Grim Oak Press . The latest Empathetic Robot painting in now finished titled, Remembering, and Portfolios filled with large, preliminary drawings and studies will also be available to peruse through.

Visit Giancola’s website for all the details – and to enter the online giveaway.

We got to ask Wizards of the Coast artist and art director Ovidio Cartagena about the new officially licensed The Lord of the Rings expansion cards for Magic: The Gathering.

Was there any particular aspect, creature, or perhaps landmark of Middle-earth that you haven’t seen
from other artists, and have always wanted to bring to life through your own art?
The Scouring of the Shire and the Battle of Bywater were very interesting to me. The whole plot involving Old Toby, and the discovery of trade between Saruman and the Shire, always caught my attention.

Naturally, the destruction of something so warm and innocent like the Shire appears to be, and the corruption of many hobbits, is something that I wanted to show in detail in Magic’s adaptation of the books.

Has Tolkien’s own artistic style been an influence for you in your work?
Oh yes. We looked at Tolkien’s artwork during the development of The Lord of the Rings. I was very lucky to work with artists who were also influenced by these works. Tolkien’s work is incredibly clear and has a definitive shape language that is unmissable: you’ll know whose hand made it if you look at the work.

What other Tolkien artists inspire you?
The Hildebrandts were very influential for me growing up. Their talent seemed endless, and I was a big fan of their work on the LoTR calendar and the Marvel Masterpieces cards from the ’90s. It’s incredible that I get to say that I’ve worked in a set that also features the art of the Hildebrandts. I remember making illustrations for a Lord of the Rings calendar of my own, back when I was 18, a college art project, so it’s fair to say that LoTR and many of the Tolkien artists were a pretty big influence to what I do.

How much freedom were you all given to work on these characters?
We had a fair amount of freedom at the beginning. Interestingly, we didn’t have limitations placed before working on concept art. We had a lot of freedom to develop characters, environments, motifs and so on. At the end of the concept art process, we put together a guide that would help artists illustrate our vision for The Lord of the Rings, and Middle-earth Enterprises reviewed the guide and gave us their feedback. I was very nervous at first, but their reaction was positive and that began a great creative partnership between us. Most of the art you see in cards was based on that guide.

What was the process for the artist to submit work, to get to work on these cards?
Artists were selected on their capacity to deliver on one or all of the four parameters I set for the set’s visual direction: Epic (scale and scope), Legendary (attention to lore), Storytelling (attention to characters and their relationships), Pastoral (what our heroes are fighting to protect). Ekaterina Burmak, Magali Villeneuve, Tyler Jacobson, Jesper Ejsing, and many other greats lent their enormous talents and unique styles to create Magic: The Gathering’s Lord of the Rings.

What pressures are there to depict Bilbo in a world where two actors defined the character so
thoroughly?

Bilbo is a very interesting character. And eccentric, too! I remember reading the Council of Elrond, and Bilbo initially volunteers to take the ring to Mount Doom… this is a true adventurer (who also happens to be attached to “his” ring) even after all these years. The design for the character was done in a card illustration by Anna Pavleeva, and we tried to put in his years of lived experiences, a bit of mischief and, of course, the confidence of a daring adventurer who wouldn’t shy away from an epic quest at 111!

How exciting is it to be in this new phase of Middle-earth adaptations? How do you consider your work alongside spheres of TV and new films?
It is hard for me to speak of a “revival” of The Lord of the Rings, because it seems like something that has had relevance for most of my life. But it is fair to say we’re seeing an increased focus on LoTR in the mainstream. I am, however, very excited about seeing different takes in media for The Lord of the Rings. There are so many things to explore in Middle-earth! The work we did for the Magic: The Gathering set was an epic endeavor in itself, and I’m very proud of how it holds up to the literature and the adaptations done in other media. I got to live in the time and place of the War of the Ring for a while as I directed the set, and the project gave me a chance to keep coming back to the books I love so much.

We paid attention to a lot of details and there are more than a few easter eggs to consider! The whole team pitched in with lore knowledge, and the passion we poured into the project will definitely show in the card set!


How do you apply more modernized styles of art/composition to illustrate the works of a writer like
Tolkien, who dealt mainly with antiquities?

I think Tolkien’s work will endure a lot of cultural changes, way beyond our lifetimes. There have been modern crane shots and dutch angles in the interest of dramatizing the events in the War of the Ring. We’ve used the skills and tricks of illustration to bring ourselves inside Tolkien’s rich world, as if we had been there. One of my conceits at the beginning of this massive project was that every illustration was a frame or painting commissioned right after the War, to document the events therein. Since culture hasn’t stopped, and techniques have evolved along with widespread visual language resources, our approach is to let the worldbuilding draw the viewer in.

Who is your favorite Middle-earth character, and why?
It is between Boromir and Denethor. It is easy to dislike these characters, but it is often missed that these were strong and great men with a great deal of knowledge. They’d been fighting and witnessing the rise of Sauron’s power, and were desperate to regain the greatness that Númenor once had. Denethor gave almost the air of a wizard due to his sharp intelligence, and wore chain mail under his elegant robe which meant he knew the importance of strength. It is interesting to speculate what Boromir would have achieved in better times – but he did not choose to be born at the edge of a Great War.

What’s your favorite piece for this new collection?
It is very difficult for me to pick a favorite piece because every artist gave us great work. I’ll just give a couple of shoutouts to folks who added personal greats to their portfolios:

  • Gray Highsmith, who was one of the concept artists – they helped design the costuming and motifs of hobbits.
  • Tyler Jacobson, whose epic ambition and incredible abilities gave the world a Battle of the Pelennor Fields painting worthy of a castle wall. He was also the designer of our Sauron, a truly unique take!
  • Magali Villeneuve, whose massive talent embodied the soul of The Lord of the Rings, and her vision brought these awesome characters to life.
  • Alexander Mokhov, who really came into his own as a Magic illustrator with his work in this set.

About the new The Lord of the Rings: Tales of Middle-earth™ arriving June 23, 2023

The Lord of the Rings has come to Magic: The Gathering, and it’s time to take familiar favorites on a whole new journey there and back again. In the upcoming set The Lord of the Rings: Tales of Middle-earth™, players have the chance to join the Fellowship in adventures filled with valor, courage, and second breakfast. Play your favorite moments of the third age or turn Middle-earth on its head and surrender to the temptation of the Precious. Either way; Middle-earth is in your hands.

The set has two primary launch windows—June 2023 and a holiday launch in November 2023—and is the first full set release as part of Universes Beyond, bringing the iconic world of J.R.R. Tolkien to life within the Magic frame. The Lord of the Rings: Tales of Middle-earth is modern legal and comprised of Draft, Set, Collector, and Jumpstart Boosters, four Commander decks, a Starter Kit, a Bundle and Gift Bundle, Scene Boxes, and Secret Lair drops. For more information on which specific products are coming in June 2023, check out this article on DailyMTG.

The Lord of the Rings: Tales of Middle-earth will also come to Magic: The Gathering Arena with all of the same cards as the tabletop release. The set will be legal in Alchemy and Historic formats and receive the same support as a full release, including a preorder, Mastery Pass, and cosmetics.