Amazon Games, developers of the acclaimed New World online RPG game, are heading development of a new multiplayer The Lord of the Rings video game.
Embracer, the fresh new owners of The Lord of the Rings and The Hobbit, are licensing the Middle-earth MMO gaming rights to Amazon Games, whose first and only game, New World, was a big bold swing into a crowded massive-multiplayer-gaming space against Grand Theft Auto, Minecraft, World of Warcraft, Final Fantasy XIV, No Man’s Sky, and of course LOTRO.
This new LOTR MMO game will be a persistent open world Middle-earth set in the third age, but not based or connected to Amazon’s billion-dollar The Rings of Power TV series. Development is currently planning to launch on PC and console.
Reviews for Amazon’s New World currently sit at 6/10 on Steam with 200,000+ reviews, and a Metacritic score of 70. Metacritic is basically Rotten Tomatoes for video games, averaging review scores from professionals and the community. From what we have read, New World was praised for good modern graphics and multiplayer engagement, but with a limited set of innovative game mechanics.
This new game is unrelated to the cancelled LOTR online MMO game that was being developed in China. Amazon is building this in-house with its team from an earlier acquisition of Double Helix, a successful studio responsible for many franchise spinoff games like Enter the Matrix, Star Wars Episode III, Indiana Jones and the Emperor’s Tomb, Killer Instinct, G.I. Joe, Silent Hill, and more.
Fans may welcome a next-gen Lord of the Rings MMO experience, as one of the common knocks on the hugely successful (and still updating) LOTRO is the dated graphics. Amazon Games will have their work cut out for them to differentiate from Peter Jackson’s cinematic world, Standing Stone Games’ deep lore gaming in LOTRO, and the future secrets from The Rings of Power. LOTRO is still one of the best reviewed MMO games, even after 16 years of fresh expansions.
Many Middle-earth fans will be familiar with the spectacular work of artist Donato Giancola. His art has graced the covers of Tolkien editions as well as calendars, and last year saw a fabulous exhibition of his work at the Huntsville Museum of Art. Visitors there were lucky enough to see his massive new painting, ‘Beacons of Gondor’ – a breathtaking, gigantic rendering of sweeping scenery and drama.
If you live in the New York area, this Saturday you could see that painting – and more – for yourself. Giancola is holding an Open Studio in Brooklyn, 11am to 6pm, May 13. This is an incredible opportunity to meet the artist himself, as well as seeing many of his amazing pieces up close. Not only that, but the first 25 visitors will receive a fabulous gift – a signed copy of Giancola’s now out of print first edition art book ‘Middle-earth: Visions of a Modern Myth’. Copies will also be embossed with the sigil of the Kings of Gondor!
Giveaway for those unable to attend in person
Those visiting the open studio could WIN a Giancola original painting; AND there is even an online giveaway which can be entered by folks who can’t visit in person! So there’s something for everyone. Here’s all the info you need:
Donato Arts OPEN STUDIO
Saturday May 13, 2023
11am – 6pm
397 Pacific Street
Brooklyn, NY 11217
This May will see the return of the annual hosting of an Open Studio here at our place in Brooklyn. We will showcase an abundance of new oil paintings, drawings, and projects as well as scores of classics from my 30+ year career as an illustrator. Come eat, drink, and commingle with fellow artists, professionals, and fans of the genre as we plow our creative paths forward in these changing times.
The massive Middle-earth canvas The Beacons of Gondor will anchor the studio at 78″ x 114″. This is my largest work ever and was created for the exhibition at the Huntsville Museum of Art in Alabama this past winter. I am excited to share this with the New York area audience.
Also back from traveling shows are a couple of my favorites, ‘I threw down my enemy’ of Gandalf defeating the Balrog on Zirak-zigil, and the intimate ‘Shadow of the Past’, as well as The Walls of Moria and the Fellowship in Hollin. There are also numerous pages around the home from David Wenzel’s graphic novel of The Hobbit!
A dedicated Wall of Magic displaying over thirty recent Magic: The Gathering oil paintings and preliminary sketches as well as a handful of my earliest works for Wizards of the Coast will be set up in the studio.
New fantasy works will be shown from the cover of Kristen Britain’s forthcoming novel The Spirit of the Wood to interior illustrations for the new novel King-Killing Queen by author Shawn Speakman of Grim Oak Press . The latest Empathetic Robot painting in now finished titled, Remembering, and Portfolios filled with large, preliminary drawings and studies will also be available to peruse through.
Visit Giancola’s website for all the details – and to enter the online giveaway.
We got to ask Wizards of the Coast artist and art director Ovidio Cartagena about the new officially licensed The Lord of the Rings expansion cards for Magic: The Gathering.
Was there any particular aspect, creature, or perhaps landmark of Middle-earth that you haven’t seen from other artists, and have always wanted to bring to life through your own art? The Scouring of the Shire and the Battle of Bywater were very interesting to me. The whole plot involving Old Toby, and the discovery of trade between Saruman and the Shire, always caught my attention.
Naturally, the destruction of something so warm and innocent like the Shire appears to be, and the corruption of many hobbits, is something that I wanted to show in detail in Magic’s adaptation of the books.
Has Tolkien’s own artistic style been an influence for you in your work? Oh yes. We looked at Tolkien’s artwork during the development of The Lord of the Rings. I was very lucky to work with artists who were also influenced by these works. Tolkien’s work is incredibly clear and has a definitive shape language that is unmissable: you’ll know whose hand made it if you look at the work.
What other Tolkien artists inspire you? The Hildebrandts were very influential for me growing up. Their talent seemed endless, and I was a big fan of their work on the LoTR calendar and the Marvel Masterpieces cards from the ’90s. It’s incredible that I get to say that I’ve worked in a set that also features the art of the Hildebrandts. I remember making illustrations for a Lord of the Rings calendar of my own, back when I was 18, a college art project, so it’s fair to say that LoTR and many of the Tolkien artists were a pretty big influence to what I do.
How much freedom were you all given to work on these characters? We had a fair amount of freedom at the beginning. Interestingly, we didn’t have limitations placed before working on concept art. We had a lot of freedom to develop characters, environments, motifs and so on. At the end of the concept art process, we put together a guide that would help artists illustrate our vision for The Lord of the Rings, and Middle-earth Enterprises reviewed the guide and gave us their feedback. I was very nervous at first, but their reaction was positive and that began a great creative partnership between us. Most of the art you see in cards was based on that guide.
What was the process for the artist to submit work, to get to work on these cards? Artists were selected on their capacity to deliver on one or all of the four parameters I set for the set’s visual direction: Epic (scale and scope), Legendary (attention to lore), Storytelling (attention to characters and their relationships), Pastoral (what our heroes are fighting to protect). Ekaterina Burmak, Magali Villeneuve, Tyler Jacobson, Jesper Ejsing, and many other greats lent their enormous talents and unique styles to create Magic: The Gathering’s Lord of the Rings.
What pressures are there to depict Bilbo in a world where two actors defined the character so thoroughly? Bilbo is a very interesting character. And eccentric, too! I remember reading the Council of Elrond, and Bilbo initially volunteers to take the ring to Mount Doom… this is a true adventurer (who also happens to be attached to “his” ring) even after all these years. The design for the character was done in a card illustration by Anna Pavleeva, and we tried to put in his years of lived experiences, a bit of mischief and, of course, the confidence of a daring adventurer who wouldn’t shy away from an epic quest at 111!
How exciting is it to be in this new phase of Middle-earth adaptations? How do you consider your work alongside spheres of TV and new films? It is hard for me to speak of a “revival” of The Lord of the Rings, because it seems like something that has had relevance for most of my life. But it is fair to say we’re seeing an increased focus on LoTR in the mainstream. I am, however, very excited about seeing different takes in media for The Lord of the Rings. There are so many things to explore in Middle-earth! The work we did for the Magic: The Gathering set was an epic endeavor in itself, and I’m very proud of how it holds up to the literature and the adaptations done in other media. I got to live in the time and place of the War of the Ring for a while as I directed the set, and the project gave me a chance to keep coming back to the books I love so much.
We paid attention to a lot of details and there are more than a few easter eggs to consider! The whole team pitched in with lore knowledge, and the passion we poured into the project will definitely show in the card set!
How do you apply more modernized styles of art/composition to illustrate the works of a writer like Tolkien, who dealt mainly with antiquities? I think Tolkien’s work will endure a lot of cultural changes, way beyond our lifetimes. There have been modern crane shots and dutch angles in the interest of dramatizing the events in the War of the Ring. We’ve used the skills and tricks of illustration to bring ourselves inside Tolkien’s rich world, as if we had been there. One of my conceits at the beginning of this massive project was that every illustration was a frame or painting commissioned right after the War, to document the events therein. Since culture hasn’t stopped, and techniques have evolved along with widespread visual language resources, our approach is to let the worldbuilding draw the viewer in.
Who is your favorite Middle-earth character, and why? It is between Boromir and Denethor. It is easy to dislike these characters, but it is often missed that these were strong and great men with a great deal of knowledge. They’d been fighting and witnessing the rise of Sauron’s power, and were desperate to regain the greatness that Númenor once had. Denethor gave almost the air of a wizard due to his sharp intelligence, and wore chain mail under his elegant robe which meant he knew the importance of strength. It is interesting to speculate what Boromir would have achieved in better times – but he did not choose to be born at the edge of a Great War.
What’s your favorite piece for this new collection? It is very difficult for me to pick a favorite piece because every artist gave us great work. I’ll just give a couple of shoutouts to folks who added personal greats to their portfolios:
Gray Highsmith, who was one of the concept artists – they helped design the costuming and motifs of hobbits.
Tyler Jacobson, whose epic ambition and incredible abilities gave the world a Battle of the Pelennor Fields painting worthy of a castle wall. He was also the designer of our Sauron, a truly unique take!
Magali Villeneuve, whose massive talent embodied the soul of The Lord of the Rings, and her vision brought these awesome characters to life.
Alexander Mokhov, who really came into his own as a Magic illustrator with his work in this set.
About the new The Lord of the Rings: Tales of Middle-earth™ arriving June 23, 2023
The Lord of the Rings has come to Magic: The Gathering, and it’s time to take familiar favorites on a whole new journey there and back again. In the upcoming set The Lord of the Rings: Tales of Middle-earth™, players have the chance to join the Fellowship in adventures filled with valor, courage, and second breakfast. Play your favorite moments of the third age or turn Middle-earth on its head and surrender to the temptation of the Precious. Either way; Middle-earth is in your hands.
The set has two primary launch windows—June 2023 and a holiday launch in November 2023—and is the first full set release as part of Universes Beyond, bringing the iconic world of J.R.R. Tolkien to life within the Magic frame. The Lord of the Rings: Tales of Middle-earth is modern legal and comprised of Draft, Set, Collector, and Jumpstart Boosters, four Commander decks, a Starter Kit, a Bundle and Gift Bundle, Scene Boxes, and Secret Lair drops. For more information on which specific products are coming in June 2023, check out this article on DailyMTG.
The Lord of the Rings: Tales of Middle-earth will also come to Magic: The Gathering Arena with all of the same cards as the tabletop release. The set will be legal in Alchemy and Historic formats and receive the same support as a full release, including a preorder, Mastery Pass, and cosmetics.
Just unveiled at MagicCon Minneapolis is the new multi-card panorama artwork of Bilbo’s birthday party for The Lord of the Rings: Tales of Middle-earth, a new card game from the makers of Magic: The Gathering.
Created by artist Livia Prima, the series of 6 randomly-packed cards can be collected to reveal a whole party diorama. Details of the character cards include in-game stats and play actions.
Above: Birthday party cards available in random pack card sets.
The Lord of the Rings: Tales of Middle-earth™ Arrives June 23, 2023
The Lord of the Rings has come to Magic: The Gathering, and it’s time to take familiar favorites on a whole new journey there and back again. In the upcoming set The Lord of the Rings: Tales of Middle-earth™, players have the chance to join the Fellowship in adventures filled with valor, courage, and second breakfast. Play your favorite moments of the third age or turn Middle-earth on its head and surrender to the temptation of the Precious. Either way; Middle-earth is in your hands.
The set has two primary launch windows—June 2023 and a holiday launch in November 2023—and is the first full set release as part of Universes Beyond, bringing the iconic world of J.R.R. Tolkien to life within the Magic frame. The Lord of the Rings: Tales of Middle-earth is modern legal and comprised of Draft, Set, Collector, and Jumpstart Boosters, four Commander decks, a Starter Kit, a Bundle and Gift Bundle, Scene Boxes, and Secret Lair drops. For more information on which specific products are coming in June 2023, check out this article on DailyMTG.
The Lord of the Rings: Tales of Middle-earth will also come to Magic: The Gathering Arena with all of the same cards as the tabletop release. The set will be legal in Alchemy and Historic formats and receive the same support as a full release, including a preorder, Mastery Pass, and cosmetics.
Update to our story of April 7th – such has been demand for tickets to screening of The Lord of the Rings: The Return of the King, that new dates have been added. The folks at Fathom tell us:
Due to overwhelming fan demand, Fathom Events and Warner Bros., along with Legion M and Lost Odyssey, are adding more dates to celebrate 20 years of “The Lord Of The Rings: The Return Of The King” featuring special screenings of the film’s acclaimed extended edition.
In addition to the sold-out dates of Thursday, April 13 and Wednesday, April 19 in the U.S., as well as a screening set for Thursday, April 20 in Canada where tickets are still available, new dates include:
Friday, April 14
Saturday, April 15
Sunday, April 16
Monday, April 17
Tuesday, April 18
Thursday, April 20
Tickets for the 20th Anniversary of “The Lord Of The Rings: The Return Of The King” can be purchased at Fathom Events or at participating theater box offices. For a complete list of theater locations, visit the Fathom Events website (theater locations are subject to change).
These are the special screenings of The Lord of the Rings: The Return of the King Extended Edition, to celebrate the film’s 20th anniversary, presented by Fathom Events. Originally on April 13th and 19th – April 20th for fans in Canada, and now with all these extra US dates added – Ringers can gather together to bask in the glory of Middle-earth on the big screen once more.
Any opportunity to see part of Peter Jackson’s trilogy in cinemas is a cause for celebration. To make these screenings even more special, they will also include a recorded introduction from the Ring-bearer himself, Elijah Wood! He’ll be sharing his insights and reflections on the movie’s legacy, in a special message made possible by Legion M and Lost Odyssey.
From the official press release:
Prior to each screening, attendees will be treated to a special introduction by franchise star Elijah Wood, as he discusses the lasting impact of the “Lord Of The Rings” universe and the rich worlds and beloved characters that keep viewers coming back for more. Fans will also be treated to exclusive coverage of the new “Lord Of The Rings” tabletop game, as a celebrity panel embarks on their own adventure into Middle-Earth to raise support for Extra Life For Kids, in conjunction with Children’s Miracle Network Hospitals.
(Fans may be interested to know about the Extra Life Charity Marketplace with eBay, where games and collectibles can be bought and sold to raise money for charity!)
And don’t forget – Fathom Events have given TORn pairs of tickets to either of the USA screenings, to give away to some lucky fans! To enter the giveaway and be in with a chance to win tickets to a theatre near you, simply click below:
You have until 5pm EDT TODAY to enter! If you don’t want to rely on luck, you can purchase tickets to screenings near you here. Gathering with fellow fans, watching The Return of the King on the big screen, with special messages and previews? It’s like it’s 2003 all over again. My friends, this will be a night to remember…
Set for May 10 Release, Reveals New Gameplay Trailer
Pre-Registration Available Now, Full Launch on iOS and Android on May 10, 2023
EA and Capital Games, experts in RPG mobile gaming based on beloved franchises, announced the upcoming launch date for The Lord of the Rings: Heroes of Middle-earth, releasing a new gameplay trailer in celebration of the news. The latest video provides an extended look at the turn-based strategy combat for the free-to-download mobile RPG based on The Lord of the Rings and The Hobbit works by J.R.R. Tolkien. The game will be launching on May 10, 2023 on Apple devices via iOS and Android-based mobile devices, but fans and players can pre-register now.
Showcasing the first official gameplay footage for The Lord of the Rings: Heroes of Middle-earth since the game’s reveal last year, the trailer gives fans and mobile game players a sneak peak into a stylized realism art style. Wanderers, warriors, wizards, and others show how the game leans on the existing lore to capture the essence of The Lord of The Rings and The Hobbit; creating new stories from the Tolkien universe while also expanding it to create a more diverse and inclusive Middle-earth. The video also demonstrates Story, PVP, and other gameplay modes.
Pre-registration for The Lord of the Rings: Heroes of Middle-earth is currently open here for players looking to be the first to know more about the upcoming launch, receive behind-the-scenes content, exclusive offers, and more!
As the player discovers a mysteriously abandoned new Ring of Power, visions of their potential journey flash before our eyes – battles and adventures feature beloved and classic characters. Glimpses of the player menus detail hero preparation, team building, and exciting campaign selections. Customization, leveling, the turn-based combat, and much more is in store.
More on The Lord of the Rings: Heroes of Middle-earth:
The upcoming mobile game from EA Mobile and Capital Games will present new ways for fans and new players alike to experience beloved elements of the IP while creating their own novel experiences comes via the re-imagined “styled realism” The Lord of the Rings: Heroes of Middle-earth art style – highlighting the animated, fantastical and magical elements of our characters and world while remaining grounded in reality; and also allowing players to experience the stories “between the lines” of the original canon to expand on Tolkien’s texts.