Daedelic Entertainment yesterday announced that its The Lord of the Rings: Gollum game will be released on September 1 on PC and consoles.

The developers descibe the game as a story-driven action adventure that allows the player to take on a perilous journey as Gollum, chasing the only thing that is precious to him.

In order to survive the dangers on his journey through Middle-earth, Gollum has to sneak, climb and use all his cunning. He also has to deal with his more human side – Sméagol. It’s up to the players if they want Gollum to have the upper hand when it comes to making important decisions or let Sméagol take over. Gollum also encounters well-known characters from the books as well as a few new faces.

Lord of the Rings: Gollum
“Gollum is skillful and cunning, but also torn by his split personality. One mind, two egos – you decide!”

Beta version showcase: questions raised, questions answered

Reviewers also recently got a first look at the game through an event that — if not exactly hands-on — did provide the opportunity to watch a pair of devs playing through the early levels and pose a bunch of questions.

Overall the mood seems cautiously positive, acknowledging that the visuals are still a work in progress, wondering how well a stealth-focused game will hold up across 25 hours of gameplay, and intrigued about the potential of the internal moral choices mechanic. And the Lore-obsessed may find some reassurance in the knowledge that game licensor Middle-earth Enterprises seems to have put a tighter leash on out-of-canon inventions.

Lord of the Rings: Gollum

Gamespot

Gamespot’s Lord of the Rings expert Lucy James also provides a comprhensive yet easily digestible run-down of what the devs decided to profile. If you don’t actually know a lot about the game, this is a great overview.

Last week, I got a sneak peek at the Gollum game at a virtual event by Daedalic Entertainment. While the gameplay footage was still in a rough beta stage, we were given a sense for the stealth platformer techniques, saw some new images, spoke with the developers, and – most exciting – we were able to learn and ask questions about the LORE behind the game.

The Gamer

The Gamer’s Ben Sledge has a great write-up of impressions of the two devs putting the game through its paces.

It’s hard to tell how good the stealth aspects of a game are unless you’re actually playing it, but it all seemed to work well. Combat is discouraged – you’re a scrawny little thing, after all – but your “Deus Ex inspired” parkour can get you out of a scrape if some Orcs (or worse) spot you. The most interesting part was seeing how the Gollum-versus-Smeagol internal debates worked out. We only saw a low stakes option, as the pitiful creature decided whether to kill a beetle or not, but Haberstroh assured me that future decisions would be more impactful and actually affect the story and gameplay.

Sledge also put a few lore questions to Daedelic’s Tolkien expert, Damiri Knapheide about how and where they are filling in gaps in Tolkien’s work to tell their story.

The Girdle of Melian is not what I expected to hear come up in conversation, but apparently it will play a “big part” in the Mirkwood sections of the game. For those who haven’t read The Silmarillion, Melian’s Girdle is not a physical item, it’s a magical enchantment that surrounded Thingol’s kingdom of Doriath, preventing anyone from entering against the king’s will. In Daedalic’s Middle-earth, Thranduil brought this enchantment with him to the Greenwood, and it protects the forest, or at least his kingdom, to this day.

Personally, I agree it’s a bit of a stretch. If anyone in the Third Age is benefitting from Melian’s instruction, the text implies that it’s Galadriel.

Read the full review here.

Nerd of the Rings

Dig video-based reviews? Keen on knowing how well the game all fits into the Legendarium? Nerd of the Rings is the review for you.

NME

NME is probably the most cautious regarding the long-term draw of the stealth mechanic for players.

Gollum is better off crawling through handy tufts of long grass and throwing rocks to distract patrols and get them out of his path. This lends a great portrayal of Gollum as a sneaky, slimy backstabber; but even during the preview it feels a bit repetitive. There’s not too much variation on the tried-and-true stealth formula used by action games and as a result, there’s no guarantee that Gollum’s skulking won’t get stale by the end of the game’s roughly 25-hour runtime.

That being said, there is one interesting caveat: as displayed in The Lord Of The Rings, Gollum is a character in turmoil. Formerly a Hobbit by the name of Sméagol, years of hardship (and ownership of the one ring) birthed an alternate personality called Gollum. Throughout the game, you’re tasked with shaping the character through a series of moral decisions. This starts off humorous – Gollum convinces poor Sméagol to eat a beetle, claiming self defence. Later on, Daedalic Entertainment says players can expect bigger choices, such as choosing whether to betray allies or stay true to them.

Read the full review here.

Lord of the Rings: Gollum

Developer FAQ

Daedelic also posted a reply to common questions that they’ve received from fans over on Steam. We’ve reproduced their responses to the key ones below.

Q. When and how does the story of the game fit into the story of the books?

A. The story of the game largely takes place in parallel to the early chapters of The Lord of the Rings, from Gollum’s time in Mordor, his capture by Sauron and his interrogation by Gandalf. During this time, although very little is known about Gollum’s adventures, there was enough to give us an excellent outline and timeframe for the setting.

Q. Why did you choose Gollum as the main character?

A. We picked Gollum because he’s one of the most fascinating characters from the work of Professor Tolkien. A twisted Hobbit with two personalities, hundreds of years old; and with a rich knowledge of Middle-earth. Despite his looks he’s also an agile creature that can climb, leap and grapple his way past dangers or into advantageous spots. This makes for an epic adventure through exciting never-seen-before parts of Middle-earth, and leads the player to interesting moral choices, and varied gameplay, alternating platforming and stealth.

Q. Why doesn’t he look like Peter Jackson’s Gollum?

A. While all of us enjoy the previous adaptations of the stories Tolkien created, we wanted to create our own unique interpretation of the world and its characters. As such, The Lord of the Rings: Gollum is original while being true to the literary source material.

Q. Who is the voice actor behind Gollum

A. Gollum is voiced by Wayne Forester.

Q. Is the game related to other The Lord of the Rings games or is it a standalone title?

A. The Lord of the Rings: Gollum is not related to other adaptations of The Lord of the Rings.
The game picks up the story as it’s told in the books. The Daedalic team wrote the untold story of Gollum and therefore the players will encounter both new created characters and meet iconic characters!

Q. What type of game is it?

A. The Lord of the Rings: Gollum is an epic Action-Adventure game with stealth and platform elements.

Q. Will the game be available in physical copies as well?

A. You will be able to purchase a physical copy of The Lord of the Rings: Gollum. Please visit your local or preferred retailer to know it’s availability.

Over on Wraith Land, Thomas Kelley has just published the first part of an extended interview with noted Tolkien artist Jay Johnstone.

Jay’s artwork employs techniques from religious manuscripts, icon and fresco illustrations from the medieval period, and uses a variety of mediums — oils, watercolors, acrylics, egg tempera with gold powder and leaf. Striking detail and traditional techniques give the impression of artwork that could have been produced in the real Middle-earth.

Kelley delves into the goals underpinning Johnstone’s unique approach, and some of the insights into Tolkien’s worksthat Johnstone himself has gained out of it. If the interesection of Tolkien, art, psychology and spirituality is your thing, you’ll find this a very interesting read indeed.

An excerpt:

Johnstone dreams in Tolkien. And through him and his artwork we can perceive anew what it would mean to live in Middle-earth and to create art inside it. While Tolkien himself made “sub-creation” the purview of his own characters, from the creation of the Silmarils by Fëanor to the writing of the Red Book of Westmarch by the hobbits, Johnstone imagines what it would be like to be a painter inside Tolkien’s world, and then paints that world and its history. Reminiscent of the religious medieval icon paintings by Duccio di Buoninsegna and Fra Angelico, Johnstone’s paintings work not just like time portals but dream portals.

Visit Wraith Land to read the feature in full.

Tolkienography: Isildur’s Bane & Iconic Interpretations by Jay Johnstone
Tolkienography: Isildur’s Bane & Iconic Interpretations by Jay Johnstone.

Got Tolkien news? Email us at spymaster@theonering.net.

If you have a Tolkien/Middle-earth inspired poem you’d like to share, then send it to poetry@theonering.net. One poem per person may be submitted each month. Please make sure to proofread your work before sending it in. TheOneRing.net is not responsible for poems posting with spelling or grammatical errors.

Since early childhood, artist Jackson Robinson has always wanted to do something artistically inspired by The Lord of the Rings. Recently, he’s finally been able to turn that dream into reality with a wildly successful Kickstarter project launching a deck of The Lord of the Rings-themed playing cards featuring his own hand-drawn art.

Over 6,400 people have backed his The Fellowship of the Ring deck of luxury playing cards in just under a month. It’s now 25 times more successful than its initial goal.

The Lord of the Rings: The Fellowship of the Ring playing card deck, standard edition (front side and rear side of pack). Source: Kings Wild Project.

“I knew it would succeed just from the love of the IP and my followers, but I had NO idea it was going to be as successful as it has been,” Jackson told TheOneRing.net.

Robinson says that he’s worked as a professional illustrator for more than 20 years on big brand names and franchises ranging from Star Wars and Marvel Comics to Disney and Coca-Cola, but he’s always loved The Lord of the Rings. His favorite artists working in Tolkien’s milieu includes John Howe and Alen Lee, but he also loves the work of Donato Giancola and the woodcuts of Tolkien Society best artwork category award-winner Tomas Hijo.

“Like many others, the richness of the story and characters within Professor Tolkien’s work drew me in. I also always found it fascinating that I could never seem to be at the bottom of the well of creativity in any of his works or worlds,” Jackson says.

He says that the first significant piece of Tolkien artwork he made was a map of Middle-earth.

“I did this over 20 years ago, during my undergraduate years at the University of North Texas. The map still hangs in my office today.”

A virtual tour of Jackson’s home art design studio. We are officially envious of his collection of swords from Peter Jackson’s The Lord of the Rings.

However, his interest in playing cards dates from around 2013. He says he only fell into it by accident while working in the videogame industry in Los Angeles.

“I did my first playing card Kickstarter to earn some extra money. It went viral, and I haven’t looked back. I was able to start designing playing cards full-time,” Jackson says. This was the basis for the company he founded — Kings Wild Project.

He says that ever since he started Kings Wild Project, a Lord of the Rings deck has been on his bucket list, and he immediately began researching the requirements for an official license from Middle-earth Enterprises. One of the prerequisites was that his business needed to have been operating in its industry sector for a minimum of five years.

Jackson says the day after Kings Wild Project reached the five-year-mark, he contacted Middle-earth Enterprise requesting to become a licensee to design The Lord of the Rings-themed playing card decks.

The Lord of the Rings: The Fellowship of the Ring playing card deck, legacy box edition. Source: Kings Wild Project.

He typically begins his creative process with a lot of reference gathering, looking for materials and art styles to draw inspiration from.

“Then I start sketching a character or court card. I usually start with the King of Spades. I will work on one court card or back design until I feel I ‘find it’, and continue the same process with the other characters and cards,” Jackson says. “So many things I deliberately DON’T plan… It is as if the story is being retold for the first time as each new character is revealed during the creative process.”

Frodo and Samwise cards from The Lord of the Rings: The Fellowship of the Ring playing card deck
Frodo (left) and Samwise (right) cards from The Lord of the Rings: The Fellowship of the Ring playing card deck. Source: Kings Wild Project.

Jackson says he typically doesn’t need to iterate designs very often.

“But I went through a massive restart with [the deck for] The Lord of the Rings. I had almost finished almost half the deck when I wanted to try something different. I ended up going with the new direction but, in the process, created two decks that have the same character lineup but are done in two very different styles.”

His favorite cards from his Fellowship deck are the Glorfindel card for the deck that’s now up on Kickstarter, and the Frodo card from his initial “scrapped” deck. He says he plans to return to that alternative deck at a later date.

Glorfindel and Legolas from The Lord of the Rings: The Fellowship of the Ring playing card deck
Glorfindel (left) and Legolas (right) cards from The Lord of the Rings: The Fellowship of the Ring playing card deck. Source: Kings Wild Project.

Plans don’t stop there. He also has a deck themed on The Two Towers tentatively expected to launch on Kickstarter in late Fall, and one for The Return of the King in early 2023. He hopes to produce a deck themed on The Hobbit in the Spring of 2023. He told TheOneRing.net that he was also recently granted a license to produce two-sided The Lord of the Rings jigsaw puzzles. Look out for a Fellowship of the Ring puzzle in time for the holiday season this year.

Readers can visit Kings Wild Project to find out more about his playing card projects, including his Fellowship of the Ring-themed deck. At the time of publishing, the Kickstarter for The Fellowship of the Ring deck has 50 hours before it closes. You can check it out here.

Last month we had the awesome privilege of sitting down with Daniel Falconer of Weta Workshop. We talked about the last 20 years of collecting Middle-earth, and how things have changed over those years. We also chatted about current stuff like the new Strider Statue; the things to come; and the hopes for items we may see in the next 20 years. You all are going to love this lengthy conversation, as we pick Daniel’s brain and get into all the stuff he’s seen over the last 20 years at Weta Workshop. We at TORn thank Daniel for his time, and Weta Workshop for lending him to us for a couple of hours!

Continue reading “Collecting The Precious: Exclusive Interview with Daniel Falconer of Weta Workshop”

According to Gamespot, the free-to-play MMO game The Lord of the Rings Online SteamDB recorded 3,700 concurrent players on April 21.

This peak represents the highest simultaneous numbers since 2012 when the game first launched on Steam. Gamespot points out that the numbers don’t take into consideration the people who play via the game’s own proprietary launcher and client.

Players from TORn’s Discord also report that, anecdotally, the game’s servers have been noticeably busier recently with many new characters. The surge may coincide with the current 15th anniversary event that offers both current and new players a huge swag of freebies when they login.

The game’s anniversary celebration event runs until 3:00am ET on May 12 and you can find out more about the freebies on offer for all players here.

The Lord of the Rings Online

There’s some movement on the Tolkien publishing front. People out there who are cover collectors (and the variety and number of covers that The Lord of the Rings has had over the years is pretty wild), will be especially interested.

Rings of Power series tie-in covers

First, Harper Collins (through its subsidiary ‎William Morrow Paperbacks) is set to release a Rings of Power series tie-in edition. The new covers for Fellowship of the Ring, The Two Towers and The Return of the King will each show images out of the promotional poster series that we first saw in February. Props to u/mleaning on r/lotr for finding these covers.

Tie-in covers for The Lord of the Rings are, of course, not new. Houghton Mifflin released movie tie-in versions featuring imagery from Peter Jackson’s films for both hardcover and softcover in September 2001. (If our ancient scrapbook is playing nice, and you want to look at some ancient history, you can check those out here.)

Aside: I don’t love those as covers, honestly. I’m not convinced that they’re good imagery for this purpose. That is, the images don’t really accord with the thematic thrust of each individual title and it’s a bit of a stretch to make an association between image and content.

However, if they are your cup tea, pre-orders are available on Amazon already (though, amusingly, they’ve taken the covers down), with a publshing date of July 5, 2022.

TV Tie-in FOTR book pre-order | TV Tie-in TTT book pre-order | TV Tie-in ROTK book pre-order

Folio Society 1,000 copy illustrated limited edition

Or you could shell out for this new edition published by The Folio Society. It features exclusive artwork, an introduction by Alan Lee, and is beautifully bound, typeset and illustrated.

At a thousand quid, it’s also extremely expensive.

At the time of writing though, there are only a handful of the 1,000 copies left unsold. So, if this is your thing and you have cash burning a hole in your pocket, don’t delay. It will be published in mid-May.

Folio Society Limited Edition LOTR pre-order

If you like the look of this, but can’t afford the eye-watering price Folio Society has other editions of Tolkien’s Middle-earth books. Personally, I think this printing of The Silmarillion looks really nice even if the illustrations aren’t Alan Lee classics. At 49 quid, it’s much more reasonably priced, and ultimately probably better value for readers.

Post author: Staffer Demosthenes