Vanessa “Saffron” Price, Online Community Representative for The Lord of the Rings Online: Shadows of Angmar writes: Take a brief sneak peek into our next content update and learn more about a new feature called Session Play! We’re egg-static to present this sneak peek to you and we hope you enjoy it! [More]
Category: Gaming
Turbine Entertainment is not ruling out a console version of its MMO The Lord of the Rings Online, exec producer Jeffrey Steefel has revealed. “I actually think Lord of the Rings is a platform we can build from. Our license is to build massively multiplayer online games based on the books on all platforms, all across the world, so we want to leverage that over time,” Steefel explained in a recent interview. [More]
Vanessa “Saffron” Price, Online Community Representative for The Lord of the Rings Online: Shadows of Angmar, writes: Learn more about the noble and respected Gildor Inglorion of the House of Finrod, one of the eldest of the Elves yet remaining in Middle-earth. [More]
The Lord of the Rings Online game will celebrate the first annual Summer Solstice Festival live for three weeks. The first of many planned seasonal festivities, the festival will offer players a number of unique quests, vendors and activities.
Turbine (US) and Codemasters (Europe) provide the update as part of the quest to attract and retain monthly subscribers who want to play in and explore an online version of Middle-earth populated with other players participating live.
The Summer Solstice Festival is called different things by different races. Whether it’s the Lithe Festival (Hobbits), Summerdays (Men), Summerfest (Dwarves) or the Festival of Enedhin (Elves), they all share the common themes of summer including planting, dancing, drinking, games and fireworks. Players can celebrate throughout
Middle-earth from June 20th to July 10th by interacting with special vendors and participating in quests designed just for the festival.
According to a press release from Turbine activites include:
From music4games.net: Developed by Turbine, Inc. (Asheron’s Call) and published by Midway Games Inc. The Lord of the Rings Online: The Shadows of Angmar (LOTRO) is the first massively multiplayer online role-playing game (MMORPG) set in the world of J.R.R. Tolkien’s “The Lord of the Rings.” In development for over four years, LOTRO opens up the mystical world of Middle-earth and creates the opportunity for endless adventure. To match the epic ambition and stature of this long awaited release the game’s extensive soundtrack demanded the musical talents of several talented composers including HUGEsound’s Audio Director/Composer Chance Thomas, Turbine Entertainment’s Lead Composer Stephen DiGregorio, Turbine Entertainment Audio Director/Composer Geoff Scott, and freelance composer Brad Spear. M4G recently managed to round up two of the game’s composers, Brad Spear and Chance Thomas, to discuss their respective contributions and overall musical spectrum for the game’s soundtrack. [More]
Steve writes: One of my favorite podcasts (Gamers With Jobs Conference Call) has a great interview with Jeffrey Steefel, the executive producer for Lord of The Rings Online. There’s some good info in there about where the game is headed and what the game might have been. He actually talked about Mordor, which was cool, because I really wanted to know if we were ever going to end up there. [More]