Dave Taylor from gamerzines.com writes: I thought you guys at The One Ring might be interested in the hands on preview we’ve got in the new issue of PCGZine. We’re a free PC games magazine written by professional games journalists in the UK. The magazine is made available in PDF format for free download. All you need is Adobe Reader (we recommend updating to version 8 to avoid issues if you have Internet Explorer 7 installed). The magazine includes video and multimedia on top of the editorial.
We were fortunate enough to be shown around Middle Earth by one of the developers so our preview is well informed and there’s lots of screens and even some amusing dancing videos in the magazine. And for those who know it all, there is even a mini interactive quiz where people can test their Tolkien knowledge. [More]
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NEW YORK, Jan 25 (Reuters Life!) – From Middle-earth, the creatures of J.R.R. Tolkien’s “The Lord of the Rings” will rise into a new digital world in April with the launch of an online game which has raised the hackles of among some die-hard fans. Game publishers Turbine Inc. and Midway Games Inc. will on Thursday unveil details of the highly-anticipated massively multiplayer online game, “The Lord of the Rings Online: Shadows of Angmar” with a launch date of April 24. The game’s creators are assuring fans of Tolkien’s epic fantasy adventure that the game recreates the vast world of Middle-earth with dedication to the books and players able to create thousands of virtual characters. [More]
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In 1955, shortly after “The Lord of the Rings” was published, J. R. R. Tolkien began to worry his creation had become a “vast game” for some readers. This was not good, he wrote, even “for me, who find that kind of thing only too fatally attractive.” Now, Tolkien’s “Lord of the Rings” and the imaginary setting he painstakingly built, Middle-earth, has become that “vast game.” Tomorrow in Las Vegas, Turbine Inc. of Westwood, Mass., is to announce an April 24 release date for The Lord of the Rings Online: Shadows of Angmar, the year’s most anticipated massively multiplayer online game, or M.M.O. A digital Middle-earth will open its gates to thousands of virtual characters embarking on quests, plumbing subterranean realms and slaughtering plenty of goblins and trolls. [More]
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Ramen, Community Relations Specialist for The Lord of the Rings Online writes: We’ve posted the first in our series of Alpha Journals today, containing the first impressions of some of our LOTRO Alpha Program participants: We simply couldn’t wait any longer to bring you Thursday’s update, so we decided to post it today. Take a look at some of the first impressions of LOTRO from members of our Alpha Program! [More]
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Nick writes: EA Games is developing a next-gen fantasy RPG entitled ‘Gray Company’ which has the same exec. producer from The Third Age. At this point, a lot of people are drawing similarities to Oblivion. I checked out the concept art, and it looks a LOT like the LotR movies. Orcs, Uruk-Hai, Trolls, a Rohan type looking villiage, and a Mines of Moria that looks like it’s being built! If this has nothing to do with LotR, I’m sure it’s going to be art is going to be inspired by the movies. [More]
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Not so long ago it was Star Wars, now it’s The Lord of the Rings that gets the real-time strategy (RTS) treatment. In many ways, Tolkien’s battle-heavy Middle-earth makes for an even more appropriate setting for the genre than Lucas’ galactic conflict. As the title suggests, this is EA’s second stab at a The Lord of the Rings-themed RTS game. The original Battle for Middle-earth was a highly enjoyable but in some ways limited strategy game that focused squarely on the epic combat from the three film adaptations. [More]
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