Daedalic Entertainment’s upcoming stealth-based game “The Lord of the Rings: Gollum” had its first teaser trailer drop a couple of days ago on gaming and entertainment company IGN’s YouTube channel.

It’s been a while since we’ve had a decent LOTR game and while this upcoming release focuses on the non-hero non-Fellowship type character, it’s nice to see Tolkien’s world getting some mainstream gaming action.

Also unlike previous LOTR games, Gollum will take on a different play style, moving away from swords, bows and arrows etc in favour of stealthy traversal. Stealth and vertical parkour-style movement will be familiar to fans of game franchises like Assassins Creed, Prince of Persia etc.

It’s not all stealth-play though as lead game designer Martin Wilkes describes the combat “Gollum doesn’t use weapons, but he can distract enemies with throwables. In parts of the game, he will also profit from the abilities of special allies and can use the environment to his advantage.”.

Outside of gameplay mechanics, the game will focus more on Tolkien’s original story and drawings along with some common themes shared with the movies. “Peter Jackson’s movies are fantastic but our game is based on the original book license,” continues Martin. “Our world follows the same descriptions and is also in parts inspired by the same artworks as were the movies. Their influence on popular culture has been tremendous, so we have to be mindful of players who might only know Middle-earth from the two film trilogies.”

What about the story and Gollum himself? “Gollum’s overall goal in the game?” adds Wilkes. “Well, that’s a bit more complicated. Obviously, Gollum wants to escape his captors and retake the Ring (and hopefully get his hands on some nice fish along the way). After some time, though, the Sméagol-side causes trouble and distractions and opens up new, conflicting goals that we cannot talk about yet.”

“The Lord of the Rings: Gollum” is releasing in 2021 for PS5, Xbox Series X and PC.