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‘Rings Online’ shines with old school techniques

May 23, 2007 at 7:43 pm by xoanon  - 

Lord of the Rings Online: Shadows of Angmar proves that a product doesn’t have to be completely original to be very good. Whether it’s combat mechanics, character development, player-versus-player clashes, crafting, quests or communication channels, chances are Turbine’s latest massively multiplayer online franchise will remind veteran gamers of another MMO product. The graphics engine, developed during the course of three games spread over seven years, was most recently used in Dungeons & Dragons Online: Stormreach. [More]

Posted in Gaming, Lord of the Rings, Old Main News on May 23, 2007 by

Daggers of Tauriel

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