From the folks at dorkoftherings.com: See DORK OF THE RINGS photos and our video report from Dragon*Con 2006. Director genius Jack Peterson interviews Kiran Shah (LOTR, NARNIA), Doc Hammer (VENTURE BROS.), David Prowse (Darth Vader) and George Lucas lookalike George Starkey. Includes footage of The dorks’ panel with Kiran Shah and other cool stuff. Check it out on our website. [More]
Category: Original TORn
Andy Serkis, one of the leading actors in modern film animation, and a star of the successful Lord of the Rings trilogy, is due in Swansea later this year for a major film animation conference. The city’s annual Swansea Animation Days event returns in November, attracting companies and speakers from the animation and computer graphic imagery industry into the city. Serkis, due to be a speaker at the Swansea Institute conference, provided the movements and the voice for the computer- generated character Gollum in The Lord of the Rings films (2001-03). [More]
The First Annual Movies.com Reader’s Poll has nominated TheOneRing.net as one of the best ‘Unofficial Movie Sites’ of the year. Head on over to the movies.com poll site and be sure to vote for us to win! The results will be posted online soon!
NEW YORK (AP) — An unfinished tale by J.R.R. Tolkien has been edited by his son into a completed work and will be released next spring, the U.S. and British publishers announced Monday. Christopher Tolkien has spent the past 30 years working on “The Children of Hurin,” an epic tale his father began in 1918 and later abandoned. Excerpts of “The Children of Hurin,” which includes the elves and dwarves of Tolkien’s “The Lord of the Rings” and other works, have been published before. [More]
Ohio University students and faculty were treated to a crash course in Hollywood special effects far beyond any DVD special feature Thursday night by Chris White of Weta Digital, the visual-effects company that worked with director Peter Jackson on the “Lord of the Rings” trilogy and, most recently, “King Kong.”
White outlined the various programs and strategies he and his team employed not only to create the giant beast Kong and his habitat, Skull Island, but to complete the unprecedented re-creation of New York City circa 1933.
Perhaps the huge scale of the project was the inspiration for one of the pieces of software White’s team designed, “Massive.” Most of the people going about their lives in the background of “King Kong,” White explained, are actually what he termed “Massive” agents — artificial-intelligence units programmed to have “brains” so that they can actually see, hear and react to things in a realistic manner. [More]
Arwen writes: We are pleased to announce that TORn will hold their annual Los Angeles Baggins Birthday Picnic on Sunday September 24th, from noon to 6pm! Click here for more info! [More]