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The Hobbit: The Battle of the Five Armies Chronicles: Art & Design
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Middle-earth: these worlds take a lot of work

December 28, 2012 at 8:26 pm by linuxelf  - 

Production designer Dan Hennah and Joe Letteri from Weta Digital spoke to Medakdo Murphy from the New York Times about the challenges of bringing The Hobbit: An Unexpected Journey HFR 48fps to the big screen by using a combination of digital sets and normal sets and merging the two together.

Mr. Hennah supervised the building of a flexible set. “We set it up so that we could make every component something we could move, lift up, turn around, interchange,” he said. They had two studios full of these movable elements, from the rock walls to the walkways and ladders. A digital version of some of those elements was created by Mr. Letteri’s team and blended together with the on-set props to create a seamless environment. Spoilers ahead.

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Posted in Hobbit Movie, Joe Letteri, Production on December 28, 2012 by
The Hobbit: The Battle of the Five Armies Chronicles: Art & Design