SFX: Snazzy Equipment for LOTR
Company Offers The Latest In Fast, High-Quality And Affordable Professional Software To Meet The Sophisticated Compositing Needs Of The New Millennium
LOS ANGELES, CA, Mar 27, 2000 (INTERNET WIRE via COMTEX) — Nothing
Real(TM), a leading high-end compositing software provider to the digital content creation market, announced today that it is now shipping Version 2.2 of its highly acclaimed Shake(TM) product line. The release sports significant improvements and features a new timeline-based compositing workspace, multiprocessor support, and tracking/stabilizing tools for added functionality. The enhancements in Shake Version 2.2 are designed to boost productivity and extend interoperability with other products and third- party solutions to provide users with an even faster, high quality compositing software feature set. Shake 2.2 is available on the Windows NT(R) and IRIX(R) platforms.
Shake Version 2.2 Highlights Shake is a high performance compositing tool that enables digital content creatives in feature film, broadcast, HDTV, video post-production and game development to more interactively, powerfully and creatively bring sophisticated composites to completion.
Highlights of Shake Version 2.2 include: Multi-processor support Shake has always been recognized as the fastest compositing software on the market. It is now even faster. Shake is now fully multi-threaded to take advantage of both Windows NT and SGI IRIX multi-processor based systems, which have now become standard in the industry.
Tracker/stabilizer 2.2 now has a very robust tracker/stabilizer. This feature will allow the
artist to do more within the same Shake environment. This new technology will allow users to track and stabilize the position, rotation and scaling of a layer as well as perform four corner pinning with superior control over individual layers. Given the open nature of the Shake work environment, tracking information can also be applied to any parameter in the composite.
Shake is currently being used by leading entertainment companies worldwide including Black Logic, Blue Sky Studios, Cinesite, Das Werk, Digital Filmworks, Double Negative, Dream Quest Images, Dream Works, Glassworks, Gray Matter, Manex, Smoke and Mirrors, WETA Digital, and many others. It has been used to meet the compositing needs in films such as “Anna and the King,” “Bicentennial Man,” “Fight Club,” “Mission to Mars,” “The Matrix,” “Pleasantville,” “Titanic,” “The Million Dollar Hotel,” “The World is Not Enough,” and many others. It is currently being used to composite the upcoming films “2001 – A Space Travesty,” “Big Mama,” “Gladiator,” “Lord of the Rings,” “Mission Impossible 2”, “Navy Diver,” “Nutty Professor 2,” “Romeo Must Die,” and others.
For more on this and other computer jiggery pokery, visit our SFX section.Posted in Old Spy Reports on March 31, 2000 by xoanon