{"id":25840,"date":"2003-02-05T17:58:20","date_gmt":"2003-02-05T23:58:20","guid":{"rendered":"http:\/\/www.theonering.net\/torwp\/2003\/02\/05\/john-labrie-attends-game-developers-conference\/"},"modified":"2003-02-05T17:58:20","modified_gmt":"2003-02-05T23:58:20","slug":"john-labrie-attends-game-developers-conference","status":"publish","type":"post","link":"https:\/\/www.theonering.net\/torwp\/2003\/02\/05\/25840-john-labrie-attends-game-developers-conference\/","title":{"rendered":"John LaBrie Attends Game Developers Conference"},"content":{"rendered":"<p class=\"intro\">&#8220;Fleshing out Middle Earth: Weta Digital Creatures&#8221; -John LaBrie, CTO (Weta Digital)<\/p>\n<p>The realization of Peter Jackson&#8217;s vision for &#8220;The Lord of the Rings&#8221; trilogy demanded the creation of world-class creative teams across a number of disciplines. Weta Digital had a staff of 16 when research and development on the project began in 1997. The completion of work on &#8220;The Two Towers&#8221; in 2002 saw growth to almost 350 staff members, an Academy Award for work on the first film, and a substantial library of techniques uniquely suited to the task at hand.<\/p>\n<p>This keynote discusses specific approaches to crowd animation, creature setups, digital doubles, Ents, the specific challenges involved in bringing Gollum to the screen, and how the concept of &#8216;creative iteration&#8217; informed the development of one of the world&#8217;s largest digital visual effects infrastructures.<\/p>\n<p>Info on GDC: Join the world&#8217;s leading developers to create the next generation of games. Five days of intensive sessions provide information and inspiration in visual arts, game design, programming, audio, business and legal, and production.<\/p>\n<p>Make Better Games<br \/>Game Developers Conference<br \/>Conference: March 4-8, 2003<br \/>Expo: March 6-8, 2003<br \/>San Jose, CA<br \/><a HREF=\"http:\/\/www.gdconf.com\" TARGET=NEW>www.gdconf.com<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Fleshing out Middle Earth: Weta Digital Creatures&#8221; -John LaBrie, CTO (Weta Digital) The realization of Peter Jackson&#8217;s vision&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[138],"tags":[],"class_list":["post-25840","post","type-post","status-publish","format-standard","hentry","category-old-special-reports"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO Pro 5.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"&quot;Fleshing out Middle Earth: Weta Digital Creatures&quot; -John LaBrie, CTO (Weta Digital)The realization of Peter Jackson&#039;s vision for &quot;The Lord of the Rings&quot; trilogy demanded the creation of world-class creative teams across a number of disciplines. 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