Weta Digital is nominated for Visual Effects for its work on “The Hobbit: An Unexpected Journey.” That means co-founder Joe Letteri, Eric Saindon, David Clayton and R. Christopher White could all be walking away from the Academy Awards ceremony this Sunday with golden statues. And the competition comes in the form of more folks at Weta Digital for work on “The Avengers,” and “Prometheus.” “The Life of Pi,” and “Snow White and The Huntsman,” are in the mix as well. Pundits say it comes down to Hobbit vs. Pi. Whatever the outcome, Weta Digital has had a pretty astounding year and with the warm glow of Smaug on the horizon, 2013 looks promising as well. You probably knew all that but what you may have missed are the terrific reels Weta Digital has available to help viewers (and maybe voters) understand what went into the creatures, environments and characters it created for the first of three Hobbit films based on J.R.R. Tolkien’s 75-year-old children’s book.
One of the six showcases on YouTube, “VFX of The Hobbit: Fantastical Creatures & Lands of Epic Beauty & Darkness,” something of a highlight of all the videos, has been watched more than the rest but for anybody who loves cinema, loves the Hobbit film, technology or visual effects, the whole collection is outstanding. And so, we present them all below, embedded in one place for your viewing pleasure.
VFX OF THE HOBBIT: FANTASTICAL CREATURES & LANDS OF EPIC BEAUTY & DARKNESS
Once again it has been a long time since I posted in this series, but what with the run-up to The Hobbit: An Unexpected Adventure and the reaction to it, TheOneRing.net has been a busy place, and now we’re coming up on The One Expected Party on Oscar night! But I’ll delay no longer.
In the first entry I recalled getting the permission to interview the filmmakers and going down to start my work, back in September-October of 2003. The second one dealt with my first interview and tours of the Three Foot Six office building and the Stone Street Studios. Now, more of the facilities I visited.
The Film Unit
My third full day in Wellington was Wednesday, October 1. Melissa Booth called and said I could come to the new Film Unit building to meet Barrie Osborne. He, as I cannot stress often enough, was the one responsible for getting me New Line’s permission to interview the filmmakers for my book. This meeting, though, wouldn’t be for an interview. (I interviewed Barrie twice for the book, first a couple of weeks later and again during my third Wellington visit in December, 2004.) He was driving out to the old Film Unit facility that afternoon to give the people working there, sound mixers, editors, and other post-production crew members, a pep talk.
As most readers know, the race to finish The Return of the King was on by that point, and a lot of people were working long hours. I was told that Barrie often gave these pep talks, and the filmmakers really appreciated them; it was part of what gave the production that feeling of being one big family. I could at least introduce myself to Barrie and ride with him to the Film Unit; the half-hour drives there and back would allow us time to talk about my project. (more…)
Weta Digital’s Simon Clutterbuck, James Jacobs, Dr. Richard Dorling won Oscars Sunday, Feb. 10, 2013.
Most think of film as art form and much is made about those who dazzle at its highest levels, but science has always been a key component to cinema. A group who worked on “The Hobbit: An Unexpected Journey,” received early Oscar awards — for science — Sunday night. Those who perform such technical innovation rarely get even a sniff of the spotlight but Simon Clutterbuck, Richard Dorling and James Jacobs were recognized for their work bringing Gollum to life, especially for his skin and movement.
The new tech makes Gollum appear more lifelike in an approach the team calls “Tissue: A Physically-Based Character Simulation Framework.”
“The framework is used to construct and simulate the anatomical components of our digital creatures and characters,” Jacobs, a supervisor for creature special-effects told NBC. (Read the whole article right here.)
Reuters also has a story with details about the Weta Digital winners and others recognized Sunday night.
Congrats to those gentlemen and all of Weta Digital for its mastery of converting Andy Serkis’ performance to screen. TheOneRing.net will celebrate the Oscars, including other nominees for work on The Hobbit, in two weeks featuring on stage Beecake with Billy Boyd. Details to buy tickets are right here.
Software brought Gollum’s skin to life for “The Hobbit: An Unexpected Journey,” earning it an Oscar for technology and science
The Goblin King from “The Hobbit: An Unexpected Journey” Image by Warner Bros. Pictures
“The Hobbit: An Unexpected Journey” earned the top nomination for visual effects and six others nominations at the 11th annual Visual Effects Society Awards, set for Feb. 5 at the Beverly Hilton. “The Avengers,” and “The Life of Pi,” are close behind with six nominations each and are also in the top category.
The awards recognize special effect driven films such as those mentioned above in a different category from those features where effects play a secondary role. It recognizes work in animated films, broadcast, commercials, video games and student work. Weta Digital is represented with “The Hobbit” and a work on a few others films as well.
It also recognizes special effect characters pitting Gollum against the Goblin King, Hulk and the tiger from “Life of Pi,” named Richard Parker. There are currently 10 films on the Academy Award list for Best Visual Effects with the official nominations expected January 10. “The Hobbit,” is very likely to be on the final ballot. TheOneRing.net is hosting an awards-night celebration in Hollywood on the nights of the awards. Some tickets remain available.
Nominations for The Hobbit are as follows:
1. Outstanding Visual Effects in a Visual Effects-Driven Feature Motion Picture
The Hobbit: An Unexpected Journey
Joe Letteri
Eileen Moran
Eric Saindon
Kevin L. Sherwood
2 & 3. Outstanding Animated Character in a Live Action Feature Motion Picture
The Hobbit: Goblin King
Jung Min Chan
James Jacobs
David Clayton
Guillaume Francois
The Hobbit: Gollum
Gino Acevedo
Alessandro Bonora
Jeff Capogreco
Kevin Estey
4. Outstanding Created Environment in a Live Action Feature Motion Picture
The Hobbit: Goblin Caverns
Ryan Arcus
Simon Jung
Alastair Maher
Anthony M. Patti
5. Outstanding Virtual Cinematography in a Live Action Feature Motion Picture
The Hobbit: An Unexpected Journey
Matt Aitken
Victor Huang
R. Christopher White
6. Outstanding FX and Simulation Animation in a Live Action Feature Motion Picture
The Hobbit: An Unexpected Journey
Areito Echevarria
Garry Runke
Francois Sugny
7. Outstanding Compositing in a Feature Motion Picture
The Hobbit: An Unexpected Journey
Jean-Luc Azzis
Steven Mcgillen
Christoph Salzmann
Charles Tait
Talking to Shawn Adler from movieline.com, Weta Digital visual effects supervisor Joe Letteri talks about the use of 3D HFR in The Hobbit: An Unexpected Journey. He explains why it takes some getting used to, and why he feels it’s a big step forward for films, like the transition from black and white to color.
“If you grew up seeing films in black and white and suddenly start seeing films in color, some people are going to have the reaction ‘Wow, that’s great!’ and other people are going to have the reaction, ‘That’s not moviemaking! Films should be made in black and white! You’re losing the mystery of how to deal with tonality, you’re sacrificing that to deal with color!’” [Read more]
“Weta Digital has grown to now define state of the art in visual effects worldwide. Its dedication to storytelling and realizing director’s visions has lead to the company working with some of the best directors in the world. For The Hobbit: An Unexpected Journey, Weta Digital continued to employ its exquisite attention to detail into helping to tell the story of the fantastical world of Middle-earth.” [Read More]
Ever wondered exactly what they do at Weta Workshop and Weta Digital? Richard Taylor talks about their work in this neat little clip. Plus there’s some footage and red carpet interviews from the Wellington premiere of The Hobbit: An Unexpected Journey that you may not have sen previously. (more…)
In amongst all the excitement and celebration of the new Hobbit movie, tonight the very sad news has broken that Eileen Moran, an Executive Producer at Weta Digital, died in New Zealand on Monday this week. Moran worked extensively with Peter Jackson and the Weta team, including on The Lord of the Rings movies and The Hobbit movies. She missed the Hobbit premiere last week because she was in hospital. You can read more here. Everyone in the TORn community would like to extend deepest sympathies to her family, her loved ones, her friends and her colleagues.
Although the wait is nearly over for the familiar goblins and mystical forests of The Hobbit: An Unexpected Journey, senior visual-effects supervisor Joe Letteri says the only thing that remains the same for this iteration of Peter Jackson’s fantasy films is on the surface. The digital tools that brought countless Orcs to life and gave Gollum his distinctive distorted face are virtually unrecognizable from those used a decade ago for the The Lord of the Rings trilogy.
“It’s changed almost completely,” Letteri says. “On the outside, you want Gollum to look like the same character, but he’s completely different” underneath.
The biggest change from the first set of films is the way that actor Andy Serkis’ performance is captured and analyzed in order to create the digital character, according to visual-effects supervisor Eric Saindon. “Our facial capture has progressed leaps and bounds,” he says. “Now we actually capture all of Andy’s performance, when he’s acting with Martin (Freeman) in Gollum’s cage on set. We have a small camera attached in front of his face that captures his exact facial performance. Rather than an animator going in and doing it frame-by-frame, the computer analyzes Andy’s performance and then fires Gollum’s muscles to do the exact same thing. So the first half of the animation, which is the raw mo-cap data, is really Andy.”
“We know so much more about how the face works,” Letteri adds. “When people communicate face to face there are so many things that are going on that you really have to study now and put into the characters. We hope that people recognize that there’s this extra layer of depth.”
From Emma Horsley at the Manawatu Standard: Weta Digital approached New Zealands Massey University’s Institute of Veterinary, Animal and Biomedical Sciences equine scientist Dr Chris Rogers and the vets there for advice on how a horse worked from the inside out, so they could construct more believable and realistic computer generated horses for the big screen.
Weta has previously built models by looking at the horses from the outside. The institute has an equine treadmill which was used to collect motion capture images by several camera’s and Massey’s scientists were able to give them an understanding of the structure of the animal. [Read More]
Weta Digital were among the winners at this years’ Australian Effects & Animation Festival. The AEAF Awards is an international competition and screening, now in its 16th year with entries from around the world. Awards are given for creative and technical excellence in the use of visual effects and animation in the creation of screened work. The winners where announced at the lively AEAF Awards event held at in Sydney at Event Cinemas George St on 24 July.
Weta Digital took home two awards for Feature Films VFX silver medal for The Avengers and best Feature Films – Animation for The Adventures of Tintin.
We all listened to and read Peter Jackson’s words from Comic-Con about three possible “Hobbit,” movies carefully. But we didn’t listen to all the words and we missed a few things.
He told us. He told us — he did.
He said exactly what he meant, he said it plainly and the media and fans (and me) tried to figure out what he meant when he told us in plainness. Monday, Jackson dropped an atomic bomb of news and fandom reacted accordingly.
“The Hobbit,” adapted for the screen from the 300-page, 75-year-old book by J.R.R. Tolkien changed from from two movies to three in the blink of a Facebook post.
AMBITION
More on the words we ignored in a minute. We need to figure out when these films break, what it means for fans and websites and studios and cinema and the director, but lets not rush past the size and scope of this news. Lets not walk around Paris admiring all the cafes and churches without also pausing and noticing the big tower in the center of town.
We witnessed, the last few weeks since Comic-Con, something monumental, unprecedented, unparalleled and a little bit crazy. Jackson (and when we say “Jackson” we always mean the director and Walsh, Boyens and a team of others supporting their vision) is in unchartered territory here. (more…)